Point-Based Graphics
Markus Gross (Editor),
Hanspeter Pfister (Editor)
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Virtual Vixens: 3D Character...
Arndt Von Koenigsmarck (Editor)
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3D Game Engine Architecture:...
David Eberly
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Physically Based Rendering:...
Matt Pharr,
Greg Humphreys
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Collision Detection in...
Gino Van Den Bergen
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Introduction to 3D Game...
Marshall Harrison
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3D Computer Graphics: A...
Sam Buss
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Complete Maya Programming: An...
David Gould
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Geometric Tools for Computer...
Philip Schneider,
David H Eberly
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Level of Detail for 3D...
David P Luebke,
Martin Reddy
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3D Modeling in AutoCAD:...
John E Wilson
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Volume Graphics
Min Chen (Editor),
Arie E Kaufman (Editor)
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Principles of Three...
Min Gu
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Three Dimensional...
Jonathan Raper (Editor)
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An Introduction to Ray Tracing
Andrew S Glassner (Editor)
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eBook from $72.95
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