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New. Covers topics of vector algebra and geometry, the various geometric primitives of interest in a collision system, the powerful method of separating axes for the purposes of intersection testing, and the equally powerful Gilbert-Johnson-Keerthi (GJK) algorithm for computing the distance between convex objects. Num Pages: 277 pages, illustrations. BIC Classification: UDX; UG; UMB; UMZ. Category: (P) Professional & Vocational. Dimension: 242 x 195 x 21. Weight in Grams: 694. 2003. 1st Edition. Hardcover.....We ship daily from our Bookshop.
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Collision Detection in Interactive 3d Environments (Morgan Kaufmann Series in Interactive 3d Technology)
by Van Den Bergen, Gino
2003, CRC Press
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Collision Detection in Interactive 3d Environments (Morgan Kaufmann Series in Interactive 3d Technology)
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