Using the second edition of this classic volume, you'll learn the fundamentals of VGA graphics, including the hows and whys of drawing lines, ellipses, and polygons, both in 2D and 3D; and the theory and practice of seamless, flicker-free realtime 2D and 3D animation.
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Using the second edition of this classic volume, you'll learn the fundamentals of VGA graphics, including the hows and whys of drawing lines, ellipses, and polygons, both in 2D and 3D; and the theory and practice of seamless, flicker-free realtime 2D and 3D animation.
Read Less
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