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GameMaker Programming By Example - Christian, Brian, and Isaacs, Steve
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Master the development of 2D games by learning to use the powerful GameMaker Language and tools provided by the GameMaker: Studio workspace and engine! About This Book * Rapidly develop games using the powerful yet easy easy-to to-use GameMaker: Studio engine * Comprehensive: This is a comprehensive guide to help you learn and implement GameMaker's features. * Go through step-by-step tutorials to design and develop unique games Who This Book Is For If you have at least some basic programming experience of JavaScript or any ...

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GameMaker Programming By Example 2015, Packt Publishing

ISBN-13: 9781785887963

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