This text is designed to help game enthusiasts make the transition from player to creator by teaching the fundamentals of creating levels, and the key aspects of game design.
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This text is designed to help game enthusiasts make the transition from player to creator by teaching the fundamentals of creating levels, and the key aspects of game design.
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Condition
Condition: Reverse
Pub Date
Pub Date: Reverse
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Edition:
2003, Delmar Thomson Learning
Paperback,
Very Good
Details:
ISBN:
1584502053
ISBN-13:
9781584502050
Pages:
352
Publisher:
Delmar Thomson Learning
Published:
2003
Language:
English
Alibris ID:
17998847330
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Standard Shipping: $4.80
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Seller's Description:
Very good. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
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Edition:
2003, Delmar Thomson Learning
Paperback,
Fair
Details:
ISBN:
1584502053
ISBN-13:
9781584502050
Pages:
352
Publisher:
Delmar Thomson Learning
Published:
2003
Language:
English
Alibris ID:
18003770500
Shipping Options:
Standard Shipping: $4.80
Choose your shipping method in Checkout. Costs may vary based on destination.
Seller's Description:
Fair. Readable copy. Pages may have considerable notes/highlighting. ~ ThriftBooks: Read More, Spend Less.
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2003,
Delmar Thomson Learning
ISBN-13: 9781584502050
Unknown binding