Henrik "HP" Pettersson, the hero of de la Motte's high-tech trilogy that began with Game, doubles down in installment two, as he matches wits with the ruthless powers behind "the Game, " an alternate-reality game he was lured into playing four months earlier. In Dubai, HP meets Anna Argos, the glamorous cofounder of ArgosEye, an IT consultancy company in Stockholm, who disappears. HP risks returning home to Stockholm, where he goes undercover at ArgosEye in hopes of discovering, among other things, what connection Anna ...
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Henrik "HP" Pettersson, the hero of de la Motte's high-tech trilogy that began with Game, doubles down in installment two, as he matches wits with the ruthless powers behind "the Game, " an alternate-reality game he was lured into playing four months earlier. In Dubai, HP meets Anna Argos, the glamorous cofounder of ArgosEye, an IT consultancy company in Stockholm, who disappears. HP risks returning home to Stockholm, where he goes undercover at ArgosEye in hopes of discovering, among other things, what connection Anna might have with the game.
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