Legendary game designer and author of the classic "A Theory of Fun for Game Design," Raph Koster is back with his first volume of selected essays. "Postmortems" collects new material and classic writings to provide a history of the development of virtual worlds, including behind-the-scenes glimpses of Ultima Online, Star Wars Galaxies, and more.
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Legendary game designer and author of the classic "A Theory of Fun for Game Design," Raph Koster is back with his first volume of selected essays. "Postmortems" collects new material and classic writings to provide a history of the development of virtual worlds, including behind-the-scenes glimpses of Ultima Online, Star Wars Galaxies, and more.
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Seller's Description:
PLEASE NOTE, WE DO NOT SHIP TO DENMARK. New Book from multilingual publisher. Shipped from UK within 4 to 14 days. Please check language within the description.
Choose your shipping method in Checkout. Costs may vary based on destination.
Seller's Description:
PLEASE NOTE, WE DO NOT SHIP TO DENMARK. New Book from multilingual publisher. Shipped from UK within 4 to 14 days. Please check language within the description.
Choose your shipping method in Checkout. Costs may vary based on destination.
Seller's Description:
Good. good book. Trade paperback (US). Glued binding. 688 p. Contains: Unspecified. Selected Essays, 1. Audience: General/trade. Book: All pages and cover are intact. Pages may have dog-ears. Possible slight loose binding or cocked spine. Cover may have creases, deep chips, scuffs, and scratches. The edges and corners may have a good amount of bumps and wear. Book may contain highlighting/underlining and markings or signed by the previous owner. Book may be Ex Library and have stickers, remainder marks, and library pockets. Used copy so book does not contain unused access codes or have the accompanying CD.