A study of the powerful Mac-only graphics application, Pixels: 3D. Focusing on version 4.0, the author guides readers through the Pixels 3D interface, details all of the product's features, and finally presents a series of tutorials that teach the techniques users need to master to succeed with their own projects. The examples presented in the book and on the accompanying CD are tied explicitly to these lessons, allowing readers to compare and improve their own results.
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A study of the powerful Mac-only graphics application, Pixels: 3D. Focusing on version 4.0, the author guides readers through the Pixels 3D interface, details all of the product's features, and finally presents a series of tutorials that teach the techniques users need to master to succeed with their own projects. The examples presented in the book and on the accompanying CD are tied explicitly to these lessons, allowing readers to compare and improve their own results.
Read Less