Travis Castillo
Travis Castillo began his career in the game industry in 2002 while still in school after landing an internship with the art team at Activision's Central Technology. With a year left to graduate, he then landed a job with Paramount Studios creating top secret military simulations using the Unreal Engine in partnership with the Army and USC. After graduating in 2004 with a BA in Game Art and Design, he was offered a job teaching level design at Santa Monica College and helped form the game...See more
Travis Castillo began his career in the game industry in 2002 while still in school after landing an internship with the art team at Activision's Central Technology. With a year left to graduate, he then landed a job with Paramount Studios creating top secret military simulations using the Unreal Engine in partnership with the Army and USC. After graduating in 2004 with a BA in Game Art and Design, he was offered a job teaching level design at Santa Monica College and helped form the game curriculum for the school's Academy of Entertainment & Technology. Since then, Travis has taught and helped form curricula for the Art Institute Online, Westwood College, and the Art Center College of Design. He was the lead level designer and consultant on the highly acclaimed Tactical Language games, Tactical Iraqi and Tactical Pashto. He currently works as a Level Designer and Environmental Artist for InXile Entertainment, creating games on the Unreal 3 engine for the Xbox 360 and PlayStation 3. See less
Travis Castillo's Featured Books