Volume graphics deals with modeling, processing, and rendering of data that is typically acquired through tomography, 3D microscopy, computational simulations, statistical measurements or analytical methods. It is capable of representing solid and soft objects, interiors as well as surfaces, and synthesizing graphical images in a true 3D manner. This collection represents the most recent research presented at the 6th IEEE/EG International Symposium on Volume Graphics, which took place in Prague, Czech Republic, in September ...
Read More
Volume graphics deals with modeling, processing, and rendering of data that is typically acquired through tomography, 3D microscopy, computational simulations, statistical measurements or analytical methods. It is capable of representing solid and soft objects, interiors as well as surfaces, and synthesizing graphical images in a true 3D manner. This collection represents the most recent research presented at the 6th IEEE/EG International Symposium on Volume Graphics, which took place in Prague, Czech Republic, in September 2007. It follows five successful workshops in former years. Volume Graphics brings together researchers from both academic and industry environments who are working on volume graphics. The topics presented explore the potential of volume-based techniques beyond the scope of volume visualization as it is currently practiced and discuss the future of volume-graphics, including: volume modeling, surface extraction in a volumetric perspective, volume rendering and light.
Read Less