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Video Game Audio: A History, 1972-2020

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Video Game Audio: A History, 1972-2020 - Hopkins, Christopher
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"From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition. Technical fine points are explored, including synthesized v. sampled sound, pre-recorded v. dynamic audio, backward compatibility, discrete and multifunctional soundchips, storage media, audio programming documentation, and analog v. digital outputs. A timeline ...

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Video Game Audio: A History, 1972-2020 2022, McFarland & Company, Jefferson

ISBN-13: 9781476674353

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