Four kids with the power to speak to creatures, shake the earth, manipulate water, and control the wind, are on a mission to save the earth from the evil Calamity Corporation--and readers must make a choice in three scenarios that change the course of the adventure.
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Four kids with the power to speak to creatures, shake the earth, manipulate water, and control the wind, are on a mission to save the earth from the evil Calamity Corporation--and readers must make a choice in three scenarios that change the course of the adventure.
Read Less