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The Business of Gamification: A Critical Analysis

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The Business of Gamification: A Critical Analysis - Dymek, Mikolaj (Editor), and Zackariasson, Peter (Editor)
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At the turn of the century the term "gamification" was introduced as a concept to understand the process of using game mechanics in "non-game" contexts. The impact of gamification was soon evident to business practices where it had impact both on marketing and, more broadly, on the organizations themselves. As the number of individuals playing video games grows, there seem to be an acceptance of game mechanics elsewhere. Its effectiveness is highly dependent on both technical possibilities and cultural acceptance, two ...

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The Business of Gamification: A Critical Analysis 2018, Routledge, London

ISBN-13: 9781138340145

Paperback

The Business of Gamification: A Critical Analysis 2016, Routledge, Oxford

ISBN-13: 9781138824164

Hardcover