This game book has 11 maze puzzles, as well as several "magic" tunnels on each page. These tunnels are actual die-cut holes in the page which lead the reader from one puzzle to the next. The purpose of the game is to reach the treasure of Terrormazia before the evil Captain Sharkskin and his cut-throat pirates. Each of the puzzles has an intriguing name and its own particular set of rules: "Tortoise Canyon", "Gorilla Junction", "Hissing Snake Pit", "Murky Mines", "Volcano Lake", "Web of Woe", "Billy Goat Pass", "Crocodile ...
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This game book has 11 maze puzzles, as well as several "magic" tunnels on each page. These tunnels are actual die-cut holes in the page which lead the reader from one puzzle to the next. The purpose of the game is to reach the treasure of Terrormazia before the evil Captain Sharkskin and his cut-throat pirates. Each of the puzzles has an intriguing name and its own particular set of rules: "Tortoise Canyon", "Gorilla Junction", "Hissing Snake Pit", "Murky Mines", "Volcano Lake", "Web of Woe", "Billy Goat Pass", "Crocodile Creek", "Gruesome Grotto", "Fatal Forest" and "Baffling Boneyard". There is more than one correct route to the treasure, so the game can be played and enjoyed a number of times. Dom Mansell is the illustrator of Oscar Wilde's "The Selfish Giant", which was runner-up for the Mother Goose Award, "Judy the Bad Fairy", "Oliver Sundew, Tooth Fairy" and "My Old Teddy".
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Add this copy of Terrormazia to cart. $6.24, very good condition, Sold by Harry Righton rated 4.0 out of 5 stars, ships from Worcs, UNITED KINGDOM, published 1995 by Walker Books.