Starships provides both players and Gamemasters with a wealth of information regarding the processes and possibilities of spaceship construction. It includes a list of new equipment for campaigns ranging from the Fusion Age (PL 6) to the Energy Age (PL 8) as well as more than 16 different deck plans for ships ranging from one-man fighters to military corvettes. Starships also explores the properties of drivespace and alternate methods of FTL travel for campaigns, such as jump gates and hyperspace.
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Starships provides both players and Gamemasters with a wealth of information regarding the processes and possibilities of spaceship construction. It includes a list of new equipment for campaigns ranging from the Fusion Age (PL 6) to the Energy Age (PL 8) as well as more than 16 different deck plans for ships ranging from one-man fighters to military corvettes. Starships also explores the properties of drivespace and alternate methods of FTL travel for campaigns, such as jump gates and hyperspace.
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