This programming guide brings the current research and tools for creating believable characters into the hands of programmers and students in a practical, tutorial-based approach. In addition, information on AI and intelligent agent architectures, their design, and programming, is included along with practical C/C++ techniques. The CD-ROM (WIN) features a fully functioning 3D Games Engine (Apocalyx), source code, models, skins, and code.
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This programming guide brings the current research and tools for creating believable characters into the hands of programmers and students in a practical, tutorial-based approach. In addition, information on AI and intelligent agent architectures, their design, and programming, is included along with practical C/C++ techniques. The CD-ROM (WIN) features a fully functioning 3D Games Engine (Apocalyx), source code, models, skins, and code.
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Add this copy of Programming Believable Characters for Computer Games to cart. $10.69, good condition, Sold by ThriftBooks-Baltimore rated 4.0 out of 5 stars, ships from Halethorpe, MD, UNITED STATES, published 2004 by Delmar Thomson Learning.
Add this copy of Programming Believable Characters for Computer Games to cart. $49.52, good condition, Sold by Bonita rated 4.0 out of 5 stars, ships from Newport Coast, CA, UNITED STATES, published 2004 by Charles River Media.