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Practical Algorithms for 3D Computer Graphics

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Practical Algorithms for 3D Computer Graphics - Ferguson, R. Stuart
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This book introduces the key algorithms that lie at the heart of all computer graphics software packages in a way that they can readily be put to use. Where possible, the algorithms are accompanied by practical useful computer codes. The book begins with the fundamental coordinate geometry and other mathematical ideas that lie at the heart of nearly all of the algorithms. The author takes a step-by-step approach to the design of rendering algorithms from the fastest scanline Z-buffer procedure to the high-quality ray-traced ...

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Practical Algorithms for 3D Computer Graphics 2017, CRC Press, London

ISBN-13: 9781138428041

2nd edition

Hardcover

Practical Algorithms for 3D Computer Graphics 2013, A K PETERS, Oxford

ISBN-13: 9781466582521

2nd edition

Trade paperback

Practical Algorithms for 3D Computer Graphics 2001, A K Peters, Natick

ISBN-13: 9781568811543

Paperback