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New World - Cross, Gillian
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The big company wanted volunteers to test their new virtual reality game. But what is the game really about? And will the players be able to escape from its power and the strange hold it has over them? This is a novel about fear and courage, about truth and unreality.

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New World 2001, Oxford University Press, Oxford

ISBN-13: 9780192718525

Paperback

New World 1996, Puffin Books, London

ISBN-13: 9780140373776

Mass-market paperback

New World 1996, Puffin Books, New York, NY

ISBN-13: 9780140382617

Trade paperback

New World 1995, Holiday House, New York, NY

ISBN-13: 9780823411665

Hardcover

New World 1994, Oxford University Press, Oxford

ISBN-13: 9780192717238

Hardcover