Grune's Compiler Design is the classic text on the subject; updated to cover memory management, compiler writing in adaptive programming style and object-oriented, functional, and logic languages. The book also includes new coverage of* embedded systems.* event-based, aspect-oriented and adaptive programming.* just-in-time compilation.* recovering grammars from legacy code.* Embedded systems issues.* code generation for event-based programs. The new edition features revised pedagogy, with summaries, study hints and ...
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Grune's Compiler Design is the classic text on the subject; updated to cover memory management, compiler writing in adaptive programming style and object-oriented, functional, and logic languages. The book also includes new coverage of* embedded systems.* event-based, aspect-oriented and adaptive programming.* just-in-time compilation.* recovering grammars from legacy code.* Embedded systems issues.* code generation for event-based programs. The new edition features revised pedagogy, with summaries, study hints and exercises after each section. A lab project in compiler design has been adapted for wider use, to be made available to teachers using the book. The new edition is also substantially redesigned to aid navigation; roadmaps have been adapted to a more informative design and key points are marked out prominently.
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