Future archaeologist, George Bradley, crystalline computer staff in hand, has found himself on a world where elvin magic has subtly changed key laws of science. In order to return to Earth, George must reach the Imperial Capital and find Highmage Alrex, who summoned him across reality. Accompanied by his companions: an elfblooded healer, a shape-changing little girl, and four swordswomen, bound by honor, George must cross an entire province without the Demonlord's minions finding him. So, seeking to keep a low profile, ...
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Future archaeologist, George Bradley, crystalline computer staff in hand, has found himself on a world where elvin magic has subtly changed key laws of science. In order to return to Earth, George must reach the Imperial Capital and find Highmage Alrex, who summoned him across reality. Accompanied by his companions: an elfblooded healer, a shape-changing little girl, and four swordswomen, bound by honor, George must cross an entire province without the Demonlord's minions finding him. So, seeking to keep a low profile, George decides to travel disguised as a merchant, however, as the adage goes "best laid plans..." Merchants and mages alike will find this foreigner disturbing the status quo. But more than trade is being upended. Unbeknownst to those tasked to defend the Empire, the Demonlord is about to invade, using a suborned human army. Perhaps worst of all, George's horse seems to have an agenda of her own. Welcome to Merchants and Mages, the sequel to Highmage's Plight. The Highmage's Plight Series: Highmage's Plight (Book 1), Merchants and Mages (Book 2), Human Mage (Book 3), and Highmage (Book 4).
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