Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. The revised edition of Laws of the Night updates Mind's Eye Theatre with the developments of Vampire: The Masquerade. Whether you're a new player ...
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Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. The revised edition of Laws of the Night updates Mind's Eye Theatre with the developments of Vampire: The Masquerade. Whether you're a new player waiting for the right time to join or a veteran ready to face the cataclysmic changes to the 'Vampire storyline, this book is for you. This is the new face of live-action roleplaying.
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