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Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#

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Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# - Gibson Bond, Jeremy
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Learn All the Design & Development Skills You Need to Make Great Games with Unity, the World's Most Popular Professional Game Engine If you want to design and develop games, there is no substitute for strong, hands-on experience with modern techniques and tools. That is exactly what this book provides. Leading instructor and indie game developer Jeremy Gibson Bond covers all three disciplines that you need to succeed: game design theory, rapid iterative prototyping, and practical programming. Building on two previous best ...

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Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# 2022, Addison Wesley, Boston

ISBN-13: 9780136619949

3rd edition

Paperback

Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# 2017, Addison-Wesley Professional

ISBN-13: 9780134659862

2nd edition

Trade paperback

Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# 2014, Addison-Wesley Professional, Upper Saddle River

ISBN-13: 9780321933164

Trade paperback