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Half-Real: Video Games Between Real Rules and Fictional Worlds

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Half-Real: Video Games Between Real Rules and Fictional Worlds - Juul, Jesper
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Video games as both a departure from and a development of traditional games; an analysis of the interaction between rules and fiction in video games.

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Half-Real: Video Games Between Real Rules and Fictional Worlds 2011, MIT Press, Cambridge

ISBN-13: 9780262516518

Trade paperback

Half-Real: Video Games Between Real Rules and Fictional Worlds 2005, MIT Press (MA), Cambridge

ISBN-13: 9780262101103

Hardcover