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Gamification in Learning and Education: Enjoy Learning Like Gaming

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Gamification in Learning and Education: Enjoy Learning Like Gaming - Kim, Sangkyun, and Song, Kibong, and Lockee, Barbara
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This book explores the theoretical foundations of gamification in learning and education. It has become increasingly difficult to engage and motivate students. Gamification not only makes learning interesting, but also allows game players to solve problems and learn lessons through repeated attempts and failures. This "positive failure" can motivate students to attempt a difficult mission. Chapters in this volume cover topics such as the definition and characteristics of gamification, gamification in learning and education, ...

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Gamification in Learning and Education: Enjoy Learning Like Gaming 2018, Springer International Publishing AG, Cham

ISBN-13: 9783319836980

Paperback

Gamification in Learning and Education: Enjoy Learning Like Gaming 2017, Springer, Cham

ISBN-13: 9783319472829

2018 edition

Hardcover