Written for those interested in becoming a game character artist and those who want to expand their existing digital art skills, Franson uses a step-by-step tutorial approach to cover techniques, game engine preparation, and the exporting of the most popular game engines.
Read More
Written for those interested in becoming a game character artist and those who want to expand their existing digital art skills, Franson uses a step-by-step tutorial approach to cover techniques, game engine preparation, and the exporting of the most popular game engines.
Read Less