"Effective Prototyping with Excel" offers how-to guidance on how everyone can use basic Excel skills to create prototypes. A wide array of software design problems and business demands are solved via practical step-by-step examples and illustrations.
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"Effective Prototyping with Excel" offers how-to guidance on how everyone can use basic Excel skills to create prototypes. A wide array of software design problems and business demands are solved via practical step-by-step examples and illustrations.
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Seller's Description:
Very good. Ex-library. Trade paperback (US). Sewn binding. 240 p. Contains: Illustrations, color, Figures. Interactive Technologies. Audience: General/trade. Effective prototyping with Excel a practical handbook for developers and designers 0 reviews Authors: Nevin Berger, Michael Arent, Jonathan Arnowitz, Fred Sampson, ScienceDirect (Online service) Summary: Although recognized as a key to the design process, prototyping often falls victim to budget cuts, deadlines, or lack of access to sophisticated tools. This can lead to sloppy and ineffective prototypes or the abandonment of them altogether. Rather than lose this important step, people are turning to Microsoft Excel to create effective, simple, and inexpensive prototypes. Conveniently, the software is available to nearly everyone, and most are proficient in its basic functionality. Effective Prototyping with Excel offers how-to guidance on how everyone can use basic Excel skills to create prototypes-ranging from narrative wire frames to hi-fidelity prototypes. A wide array of software design problems and business demands are solved via practical step-by-step examples and illustrations. Step-by-step guide to prototyping with a simple and affordable tool nearly everyone already has on their desktop. Quickly and easily allows web and software designers to explore usability, design alternatives, and test theories prior to starting production. Perfect companion to Effective Prototyping for Software Makers-with the same author team and full-color treatment, useful case studies, and hands-on exercises Print Book, Undefined, c2009 Publisher: Morgan Kaufmann, Amsterdam, c2009 Series: Morgan Kaufmann series in interactive technologies Genre: Electronic books Physical Description: xviii, 240 p. : col. ill.; 24 cm. ISBN: 9780120885824, 0120885824 OCLC Number / Unique Identifier: 935579836 Subjects: Carte electronica? Electronic books Microsoft Excel (Computer file) Contents: Chapter 1 Preface A Developer's Dilemma Chapter 2 Getting Started Your First Excel Prototype Chapter 3 Basics The Excel Prototyping Canvas Chapter 4 Creating an Excel Prototyping Template Chapter 5 Excel Prototyping Storyboards Chapter 6 Wireframes Chapter 7 Digital Interactive Prototypes Chapter 8 Iterating Prototypes with Excel Chapter 9 Communicating Your Design in Excel Chapter 10 Sharing Your Excel Prototype Appendix A Useful Techniques with Excel Appendix B Nevin Discovers Excel as a Rapid Prototyping Tool Reproduction Notes: Mode of access: ScienceDirect An electronic book accessible through the World Wide Web; click for information
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