The first book to examine characters and creatures in the movies from a design standpoint, this volume looks at how a variety of technologies and performance techniques can be used to bring them to life. Aspiring makeup artists, moviemakers, designers, animators, and game designers, as well as film, visual effects, and animation students, will learn how to make their creations believable and how to win over audiences with their performances.
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The first book to examine characters and creatures in the movies from a design standpoint, this volume looks at how a variety of technologies and performance techniques can be used to bring them to life. Aspiring makeup artists, moviemakers, designers, animators, and game designers, as well as film, visual effects, and animation students, will learn how to make their creations believable and how to win over audiences with their performances.
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Add this copy of Designing Movie Creatures and Characters: Behind the to cart. $29.81, very good condition, Sold by ThriftBooks-Reno rated 5.0 out of 5 stars, ships from Reno, NV, UNITED STATES, published 2006 by Focal Press.
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