Whether one is a hobbyist or a budding game design pro, the objective is probably the same: to create the coolest games possible using today's increasingly sophisticated technology. Through clear, step-by-step instructions, author Wendy Stahler covers the trigonometry snippets, vector operations, and 1D/2D/3D motion designers need to improve their level of game development.
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Whether one is a hobbyist or a budding game design pro, the objective is probably the same: to create the coolest games possible using today's increasingly sophisticated technology. Through clear, step-by-step instructions, author Wendy Stahler covers the trigonometry snippets, vector operations, and 1D/2D/3D motion designers need to improve their level of game development.
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Seller's Description:
Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
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Seller's Description:
Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Choose your shipping method in Checkout. Costs may vary based on destination.
Seller's Description:
Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Choose your shipping method in Checkout. Costs may vary based on destination.
Seller's Description:
Fine Condition. Text appears to be clean. Cover has some wear. Spine is in very good condition. Book comes with CD. Quantity Available: 1. Shipped Weight: Under 1 kilo. Category: Education; ISBN: 0536166919. ISBN/EAN: 9780536166913. Pictures of this item not already displayed here available upon request. Inventory No: 1561032051.
I highly recommend this textbook but read it most carefully like Wendy Stahlers other publication 'Fundamentals of Math and Physics For Game Programming that had quite a few typos/errors in it that were quite crucial to understanding topics. Mentions No known URL to corrected errata. Contains no UR code to download contents to tablet or smartphone or URL's to supplemental journals, periodicals, and has no CD ROM.