Helps you introduce to the world of game programming for Windows using Visual Studio 2012 and DirectX 11. This book requires only a basic understanding of the C++ language and provides a solid introduction to DirectX 11 programming. It helps you learn the basics of making sprite-based games without getting bogged down in complex 3D rendering.
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Helps you introduce to the world of game programming for Windows using Visual Studio 2012 and DirectX 11. This book requires only a basic understanding of the C++ language and provides a solid introduction to DirectX 11 programming. It helps you learn the basics of making sprite-based games without getting bogged down in complex 3D rendering.
Read Less