For artists and animators using either 3ds Max or Maya, this book outlines the scope of what each program can do and how they complement each other. It explains how to create the same model or animation using either program. Each chapter contains a project that is created by one artist in Maya and another artist in 3ds Max in a comparison.
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For artists and animators using either 3ds Max or Maya, this book outlines the scope of what each program can do and how they complement each other. It explains how to create the same model or animation using either program. Each chapter contains a project that is created by one artist in Maya and another artist in 3ds Max in a comparison.
Read Less
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