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A Blueprint for Affective Computing: A Sourcebook and Manual

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A Blueprint for Affective Computing: A sourcebook and manual - Scherer, Klaus R. (Editor), and Bänziger, Tanja (Editor), and Roesch, Etienne (Editor)
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'Affective computing' is a branch of computing concerned with the theory and construction of machines which can detect, respond to, and simulate human emotional states. It is an interdisciplinary field spanning the computer sciences, psychology, and cognitive science. Affective computing is a rapidly developing field within industry and science. There is now a great drive to make technologies such as robotic systems, avatars in service-related human computer interaction, e-learning, game characters, or companion devices ...

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A Blueprint for Affective Computing: A sourcebook and manual 2010, Oxford University Press, Oxford

ISBN-13: 9780199566709

Hardcover