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3D Games: Volume 1: Real-Time Rendering and Software Technology

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3D Games: Volume 1: Real-Time Rendering and Software Technology - Watt, Alan, and Policarpo, Fabio
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An academic games programming book that is expressly written for degree courses in 3D games programming. Students will be able to develop their own games within the game Skeletons on the accompanying CD, and will learn how to program complex games.

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3D Games: Volume 1: Real-Time Rendering and Software Technology 2000, Addison Wesley Publishing Company, New York

ISBN-13: 9780201619218

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