In the third adventure, strategically designed to hit the "highlights" of the D&D rules, rival gangs appear to be fighting for dominance in the town, and while the ruling Baron's forces are strong enough to deal with most crime or insurrection, he has had no luck curtailing the activities of the gangs, many of whom employ magic or strange creatures.
Read More
In the third adventure, strategically designed to hit the "highlights" of the D&D rules, rival gangs appear to be fighting for dominance in the town, and while the ruling Baron's forces are strong enough to deal with most crime or insurrection, he has had no luck curtailing the activities of the gangs, many of whom employ magic or strange creatures.
Read Less
Choose your shipping method in Checkout. Costs may vary based on destination.
Seller's Description:
Good. Module is in overall very good condition with no noted writing or highlighting and only minor signs of use. Downgraded to 'Good' due to some minor creasing from storage.
Choose your shipping method in Checkout. Costs may vary based on destination.
Seller's Description:
Very Good. Good+/VG-condition. Glossy cover, moderate wear. ~ Player characters are in for a wild ride in this river town. Leave the dungeon behind-the terrors lurking in Brindinford are more challenging by far! ~ 32 pages.