Tread the strange and mysterious realms of the East and South, the continents of Hassan, Emanju, Mezca, and more, exotic locales that expand the sword-and-sorcery milieu of Savage Kingdoms. Here, in a world that never was but always should have been, there are barbarous raiders, honorable samurai, treacherous shadow-warriors, scheming nobles, corrupt sorcerers, cultist priests, and mounted hordes. Darker and more horrible things, too, crawl across these savage lands, Genies and Oni and preternatural beasts. This book ...
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Tread the strange and mysterious realms of the East and South, the continents of Hassan, Emanju, Mezca, and more, exotic locales that expand the sword-and-sorcery milieu of Savage Kingdoms. Here, in a world that never was but always should have been, there are barbarous raiders, honorable samurai, treacherous shadow-warriors, scheming nobles, corrupt sorcerers, cultist priests, and mounted hordes. Darker and more horrible things, too, crawl across these savage lands, Genies and Oni and preternatural beasts. This book further expands the already detailed Savage Kingdoms game system and setting, enabling players to create even deeper and more diverse characters. Here you will find a bevy of additional Races, Cultures, Talents, Weaknesses, Skills, Spells, Orders & Sects, and Equipment, fully capable of standing on their own, or better yet, to be used in tandem with the rules and other information from the core rulebook. Build your hero today, and start exploring the Savage East and beyond!
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