Everyone always says Drew is too tall for his age, too skinny for his height, and too smart for his own good. He likes to add one more to that list: too stubborn for his own brokenness. Now 13-year-old Drew Stirling, tinkerer and big-time computer geek, has turned his disability into an advantage. Sure, he needs braces to walk, but the add-ons and customizations he's made have turned them into SuperDrew braces-stronger, faster, with more gadgets than he could ever need. Screwdriver? Drew's got it. Superhuman-sized jumps ...
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Everyone always says Drew is too tall for his age, too skinny for his height, and too smart for his own good. He likes to add one more to that list: too stubborn for his own brokenness. Now 13-year-old Drew Stirling, tinkerer and big-time computer geek, has turned his disability into an advantage. Sure, he needs braces to walk, but the add-ons and customizations he's made have turned them into SuperDrew braces-stronger, faster, with more gadgets than he could ever need. Screwdriver? Drew's got it. Superhuman-sized jumps? Cameras, WiFi, every video game known to man? He's got that covered, too. When Drew is turned down for an internship at the ultra-mega-cool Donhil Corporation, he's willing to do anything to prove he's good enough to join the world's top inventors-including sneaking into their regional office to get a scoop into their newest products. But instead of insight into their uber-healthy fast food and ultra-fast custom transportation, Drew finds out that maybe Donhil Corp is more like a supervillain than a superhero. Armed with nothing but his wits, his SuperDrew braces, and a 13-year-old's talent for trouble, Drew dives into a grown-up's world of conspiracies and corporations. And being better than normal, he might even come out on top.
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