What a difference a dimension makes! 'Build Your Own Flight Sim in C++' shows you how to transform flat screens into 3D fantasy worlds. This update to the ground-breaking bestseller (previously titled Flights of Fantasy) covers all the latest technological breakthroughs, giving you all the tips and techniques you need to create realistic animated graphics. 'Build Your own Flight Sim in C++' takes you from the basics of drawing polygons, the building blocks of 3D graphics, to advanced polygon-shading techniques. It also ...
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What a difference a dimension makes! 'Build Your Own Flight Sim in C++' shows you how to transform flat screens into 3D fantasy worlds. This update to the ground-breaking bestseller (previously titled Flights of Fantasy) covers all the latest technological breakthroughs, giving you all the tips and techniques you need to create realistic animated graphics. 'Build Your own Flight Sim in C++' takes you from the basics of drawing polygons, the building blocks of 3D graphics, to advanced polygon-shading techniques. It also covers light-sourced polygons, Gouraud shading, texture mapping, hidden surface removal, polygon clipping, and how to optimize code so your sophisticated 3D animations run at lightning speed. You'll discover the secrets of fractal scenery generation as well as how to squeeze engine and motor sounds from your Sound Blaster. The CD includes source code, a sound tool kit, utilities, and a complete sample flight simulator and demos.
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Seller's Description:
Used book in good and clean conditions. Pages and cover are intact. Limited notes marks and highlighting may be present. May show signs of normal shelf wear and bends on edges. Item may be missing CDs or access codes. May include library marks. Fast Shipping.